package realtime import ( "sync" "time" "github.com/gorilla/websocket" "github.com/rs/zerolog/log" ) type Client struct { UserID string Conn *websocket.Conn Send chan interface{} } type Hub struct { // Map userID -> set of clients (multi-device) clients map[string]map[*Client]bool mu sync.RWMutex } func NewHub() *Hub { return &Hub{ clients: make(map[string]map[*Client]bool), } } func (h *Hub) Register(client *Client) { h.mu.Lock() defer h.mu.Unlock() if _, ok := h.clients[client.UserID]; !ok { h.clients[client.UserID] = make(map[*Client]bool) } h.clients[client.UserID][client] = true log.Info().Str("user_id", client.UserID).Msg("Registered WebSocket client") } func (h *Hub) Unregister(client *Client) { h.mu.Lock() defer h.mu.Unlock() if userClients, ok := h.clients[client.UserID]; ok { if _, exists := userClients[client]; exists { client.Conn.Close() delete(userClients, client) if len(userClients) == 0 { delete(h.clients, client.UserID) } log.Info().Str("user_id", client.UserID).Msg("Unregistered WebSocket client") } } } func (h *Hub) SendToUser(userID string, message interface{}) error { h.mu.RLock() userClients, ok := h.clients[userID] h.mu.RUnlock() if !ok { return nil // User not connected } for client := range userClients { // Use the channel to ensure single-writer concurrency select { case client.Send <- message: case <-time.After(1 * time.Second): log.Warn().Str("user_id", userID).Msg("Timed out sending message to client channel") go h.Unregister(client) } } return nil }