sojorn/go-backend/internal/middleware/rate_limit.go
Patrick Britton 3c4680bdd7 Initial commit: Complete threaded conversation system with inline replies
**Major Features Added:**
- **Inline Reply System**: Replace compose screen with inline reply boxes
- **Thread Navigation**: Parent/child navigation with jump functionality
- **Chain Flow UI**: Reply counts, expand/collapse animations, visual hierarchy
- **Enhanced Animations**: Smooth transitions, hover effects, micro-interactions

 **Frontend Changes:**
- **ThreadedCommentWidget**: Complete rewrite with animations and navigation
- **ThreadNode Model**: Added parent references and descendant counting
- **ThreadedConversationScreen**: Integrated navigation handlers
- **PostDetailScreen**: Replaced with threaded conversation view
- **ComposeScreen**: Added reply indicators and context
- **PostActions**: Fixed visibility checks for chain buttons

 **Backend Changes:**
- **API Route**: Added /posts/:id/thread endpoint
- **Post Repository**: Include allow_chain and visibility fields in feed
- **Thread Handler**: Support for fetching post chains

 **UI/UX Improvements:**
- **Reply Context**: Clear indication when replying to specific posts
- **Character Counting**: 500 character limit with live counter
- **Visual Hierarchy**: Depth-based indentation and styling
- **Smooth Animations**: SizeTransition, FadeTransition, hover states
- **Chain Navigation**: Parent/child buttons with visual feedback

 **Technical Enhancements:**
- **Animation Controllers**: Proper lifecycle management
- **State Management**: Clean separation of concerns
- **Navigation Callbacks**: Reusable navigation system
- **Error Handling**: Graceful fallbacks and user feedback

This creates a Reddit-style threaded conversation experience with smooth
animations, inline replies, and intuitive navigation between posts in a chain.
2026-01-30 07:40:19 -06:00

80 lines
1.6 KiB
Go

package middleware
import (
"net/http"
"sync"
"time"
"github.com/gin-gonic/gin"
"golang.org/x/time/rate"
)
// IPRateLimiter holds rate limiters for each IP address
type IPRateLimiter struct {
ips map[string]*rate.Limiter
mu sync.Mutex
r rate.Limit
b int
lastSeen map[string]time.Time
}
// NewIPRateLimiter creates a new IPRateLimiter
func NewIPRateLimiter(r rate.Limit, b int) *IPRateLimiter {
l := &IPRateLimiter{
ips: make(map[string]*rate.Limiter),
lastSeen: make(map[string]time.Time),
r: r,
b: b,
}
// Background cleanup of old IPs
go func() {
for {
time.Sleep(time.Minute * 10)
l.mu.Lock()
for ip, t := range l.lastSeen {
if time.Since(t) > time.Minute*30 {
delete(l.ips, ip)
delete(l.lastSeen, ip)
}
}
l.mu.Unlock()
}
}()
return l
}
// GetLimiter returns the rate limiter for the provided IP address
func (i *IPRateLimiter) GetLimiter(ip string) *rate.Limiter {
i.mu.Lock()
defer i.mu.Unlock()
limiter, exists := i.ips[ip]
if !exists {
limiter = rate.NewLimiter(i.r, i.b)
i.ips[ip] = limiter
}
i.lastSeen[ip] = time.Now()
return limiter
}
// RateLimit returns a gin middleware that limits requests by IP
// rps: Requests per second
// burst: Max burst size
func RateLimit(rps float64, burst int) gin.HandlerFunc {
limiter := NewIPRateLimiter(rate.Limit(rps), burst)
return func(c *gin.Context) {
ip := c.ClientIP()
if !limiter.GetLimiter(ip).Allow() {
c.AbortWithStatusJSON(http.StatusTooManyRequests, gin.H{
"error": "Too many requests. Please try again later.",
})
return
}
c.Next()
}
}