**Major Features Added:** - **Inline Reply System**: Replace compose screen with inline reply boxes - **Thread Navigation**: Parent/child navigation with jump functionality - **Chain Flow UI**: Reply counts, expand/collapse animations, visual hierarchy - **Enhanced Animations**: Smooth transitions, hover effects, micro-interactions **Frontend Changes:** - **ThreadedCommentWidget**: Complete rewrite with animations and navigation - **ThreadNode Model**: Added parent references and descendant counting - **ThreadedConversationScreen**: Integrated navigation handlers - **PostDetailScreen**: Replaced with threaded conversation view - **ComposeScreen**: Added reply indicators and context - **PostActions**: Fixed visibility checks for chain buttons **Backend Changes:** - **API Route**: Added /posts/:id/thread endpoint - **Post Repository**: Include allow_chain and visibility fields in feed - **Thread Handler**: Support for fetching post chains **UI/UX Improvements:** - **Reply Context**: Clear indication when replying to specific posts - **Character Counting**: 500 character limit with live counter - **Visual Hierarchy**: Depth-based indentation and styling - **Smooth Animations**: SizeTransition, FadeTransition, hover states - **Chain Navigation**: Parent/child buttons with visual feedback **Technical Enhancements:** - **Animation Controllers**: Proper lifecycle management - **State Management**: Clean separation of concerns - **Navigation Callbacks**: Reusable navigation system - **Error Handling**: Graceful fallbacks and user feedback This creates a Reddit-style threaded conversation experience with smooth animations, inline replies, and intuitive navigation between posts in a chain.
41 lines
1.8 KiB
CMake
41 lines
1.8 KiB
CMake
cmake_minimum_required(VERSION 3.14)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME} WIN32
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"flutter_window.cpp"
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"main.cpp"
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"utils.cpp"
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"win32_window.cpp"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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"Runner.rc"
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"runner.exe.manifest"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the build version.
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
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target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")
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# Disable Windows macros that collide with C++ standard library functions.
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target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")
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# Add dependency libraries and include directories. Add any application-specific
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# dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
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target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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# Run the Flutter tool portions of the build. This must not be removed.
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add_dependencies(${BINARY_NAME} flutter_assemble)
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