sojorn/sojorn_app/lib/models/trust_state.dart
Patrick Britton 3c4680bdd7 Initial commit: Complete threaded conversation system with inline replies
**Major Features Added:**
- **Inline Reply System**: Replace compose screen with inline reply boxes
- **Thread Navigation**: Parent/child navigation with jump functionality
- **Chain Flow UI**: Reply counts, expand/collapse animations, visual hierarchy
- **Enhanced Animations**: Smooth transitions, hover effects, micro-interactions

 **Frontend Changes:**
- **ThreadedCommentWidget**: Complete rewrite with animations and navigation
- **ThreadNode Model**: Added parent references and descendant counting
- **ThreadedConversationScreen**: Integrated navigation handlers
- **PostDetailScreen**: Replaced with threaded conversation view
- **ComposeScreen**: Added reply indicators and context
- **PostActions**: Fixed visibility checks for chain buttons

 **Backend Changes:**
- **API Route**: Added /posts/:id/thread endpoint
- **Post Repository**: Include allow_chain and visibility fields in feed
- **Thread Handler**: Support for fetching post chains

 **UI/UX Improvements:**
- **Reply Context**: Clear indication when replying to specific posts
- **Character Counting**: 500 character limit with live counter
- **Visual Hierarchy**: Depth-based indentation and styling
- **Smooth Animations**: SizeTransition, FadeTransition, hover states
- **Chain Navigation**: Parent/child buttons with visual feedback

 **Technical Enhancements:**
- **Animation Controllers**: Proper lifecycle management
- **State Management**: Clean separation of concerns
- **Navigation Callbacks**: Reusable navigation system
- **Error Handling**: Graceful fallbacks and user feedback

This creates a Reddit-style threaded conversation experience with smooth
animations, inline replies, and intuitive navigation between posts in a chain.
2026-01-30 07:40:19 -06:00

61 lines
1.7 KiB
Dart

import 'trust_tier.dart';
/// Trust state model matching backend trust_state table
class TrustState {
final String userId;
final int harmonyScore;
final TrustTier tier;
final int postsToday;
final DateTime? lastPostAt;
final DateTime? lastHarmonyCalcAt;
TrustState({
required this.userId,
required this.harmonyScore,
required this.tier,
required this.postsToday,
this.lastPostAt,
this.lastHarmonyCalcAt,
});
factory TrustState.fromJson(Map<String, dynamic> json) {
final tierValue = json['tier'] as String? ?? TrustTier.new_user.value;
final harmonyScoreValue =
(json['harmony_score'] as num?)?.toInt() ?? 0;
final postsTodayValue = (json['posts_today'] as num?)?.toInt() ?? 0;
return TrustState(
// FIX: Use 'as String?' and provide a default empty string if null
userId: json['user_id'] as String? ?? '',
harmonyScore: harmonyScoreValue,
tier: TrustTier.fromString(tierValue),
postsToday: postsTodayValue,
lastPostAt: json['last_post_at'] != null
? DateTime.parse(json['last_post_at'] as String)
: null,
lastHarmonyCalcAt: json['last_harmony_calc_at'] != null
? DateTime.parse(json['last_harmony_calc_at'] as String)
: null,
);
}
Map<String, dynamic> toJson() {
return {
'user_id': userId,
'harmony_score': harmonyScore,
'tier': tier.value,
'posts_today': postsToday,
'last_post_at': lastPostAt?.toIso8601String(),
'last_harmony_calc_at': lastHarmonyCalcAt?.toIso8601String(),
};
}
bool canPost() {
return postsToday < tier.postLimit;
}
int get remainingPosts {
return tier.postLimit - postsToday;
}
}